So Fenrir is the only way to farm them repeatedly. And you can unlock Fenrir after capturing three of every Lupine-type monster on Spira. There are 7 different fiends of this type that you’ll need to catch, but remember that you’ll need x3 copies of each one. Here’s a full list of what you need to capture to unlock Fenrir: – Bandersnatch (Mt. Gagazet) – Dingo (Besaid) – Garm (Djose Highroad) – Mi’ihen Fang (Mi’ihen Highroad) – Sand Wolf (Bikanel Desert) – Skoll (Calm Lands) – Snow Wolf (Lake Macalania)
Agility Sphere Uses
Agility Spheres are used to change an empty node on the Sphere Grid into an Agility +4 node. You’ll then need Speed Spheres to activate any Agility nodes you create. Other than creating Agility nodes, Agility Spheres can also be used in some of Rikku’s mixes. Here’s a few of the more interesting mixes you could try: FreedomX (Three Stars + Agility Sphere): Reduces MP cost for all abilities to 0 for the party. Megalixir (Al Bhed Potion + Agility Sphere): Restores party HP and MP to full. Final Phoenix (Mega Phoenix + Agility Sphere): Revives all KO’d party members to full HP and MP.
Are These Spheres Worth Farming?
No, not really. The only thing Agility dictates is how often a character gets their turn in battle. And while that is important, it has a hard decrease in effectiveness at 170 Agility – and that’s a number you can get to just by activating and powering up all the already-existing agility nodes on the grid. Empty spaces are more important for Luck and Evasion boosts. Even Rikku’s mixes that Agility Spheres are a part of can be created with other items that are much easier to obtain.